3.0: Added the Legendary Affix "Global Shield on Use".2.9: Unlock cost increased from 1 cell to 200.No longer activates cooldown reduction mutations.1.4: Legendary version now only drops when unlocked.The Collector's Syringe mimics the spin attack used by the Collector.Prior to v1.4.8, the Collector's Syringe was obtainable as a legendary drop without having it unlocked this is no longer the case.Because the blueprint for this item is only dropped by the Collector, it is technically an item exclusive to the Rise of the Giant DLC, even though it was added to the game in v1.4.It also works well with builds that have limited vertical reach against aerial threats such as Bomber, Kamikaze or Bat.Being one of the last items players unlock in the game, it is exceptionally powerful - It is one of the fastest-ticking items in the game therefore it can kill and breach enemies very easily.Similar to the Lacerating Aura, it is possible to use two Collector's Syringes at the same time, but only one of them would deal damage.Performing any action other than moving, jumping, ground slamming or picking up items will deactivate the skill and begin it's cooldown. During todays Nintendo Direct showcase, Motion Twin announced that the major DLC expansion for Dead Cells, called Return to Castlevania, will be heading to the Switch on March 9th, 2023. The Syringe has no duration cap, allowing it to remain active indefinitely uses provided the player has enough cells. This skill is considered a melee attack and can trigger relevant Mutations.Tags: InstantBlueprint, HasDuration, NeedUnlockToDropAsLegendary, DontDropInDailies.Additional uses - 5 cells cost - Increases duration by 5 seconds per use.5th use - 4 cells cost - Increases DPS to 240 and adds 5 seconds.4th use - 3 cells cost - Increases DPS to 200 and adds 5 seconds.
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